Environmental Fog is one of those cool effects that almost every game that can use it almost always does. It almost feels like instant immersion in a can but how do you get those spooky vibes in your own game. Well read below and we’ll go over how you setup...
Fog looking splotchy? Volumetric fog lights haunted with ghosting? Look no further we’ll cover some of the basic solutions to help improve the quality of your fog and have it looking it’s best in no time. The first solution to most fog problems really...
Just when you thought Materials couldn’t do enough the HDR pipeline aims to please with ability to blend two (or more!) textures together to create unique and interesting combinations. Doing this is easier than you think. If you’re just joining you can...
Creating dynamic and thrilling cinematic shots will require more advanced techniques using the Cinemachine toolkit. One of those tools is the Dolly Track this is series of waypoints that you can tie your virtual camera to create an animated camera or adhere it to a...
Decals also known as stickers are textures that you can project onto other objects in a scene that help add extra details this can be blood splashes, bullet holes, scorch marks, grafitti tags, basically anything you imagination (and art budget) can come up with. This...
Ever wanted to add a ton of detail to a texture or model in a few easy steps? Tessellation in the HDR pipeline is right up your alley then. Tessellation is simply cutting a model into small pieces that fit together in a grid without gaps. We’ll be continuing...