Brick by Brick: Variables in Unity

Brick by Brick: Variables in Unity

Variables the foundation of every game that you play, from the speed of blocks dropping in the puzzle game Tetris or the health of your character in a role-playing game. Variables are essentially containers for data that allow you to store data and use it seamlessly....
Version Control and You: Setting up Git for Unity

Version Control and You: Setting up Git for Unity

                                                     Looking at Version Control for the first time Version Control, in the simplest possible terms, is the act of creating a back up of your work. The most basic act of this simply taking your project folder and manually...