Creating dynamic and thrilling cinematic shots will require more advanced techniques using the Cinemachine toolkit. One of those tools is the Dolly Track this is series of waypoints that you can tie your virtual camera to create an animated camera or adhere it to a...
Decals also known as stickers are textures that you can project onto other objects in a scene that help add extra details this can be blood splashes, bullet holes, scorch marks, grafitti tags, basically anything you imagination (and art budget) can come up with. This...
Ever wanted to add a ton of detail to a texture or model in a few easy steps? Tessellation in the HDR pipeline is right up your alley then. Tessellation is simply cutting a model into small pieces that fit together in a grid without gaps. We’ll be continuing...
So you’ve decided to make a cinematic in Unity but haven’t a clue where to start. Wonder no more, Cinemachine (learn more here) to the rescue! As the premiere package for composing shots in Unity for cinematic and gameplay cameras allowing you to make dynamic and...
Leveraging the High Defintion Render Pipeline to make your game stand out is easier to do than you realize. In this tutorial we’ll work on giving your flat textures in the HDR Pipeline more depth and make them pop out using height map and pixel displacement...